ProjectSAM Symphobia 3 Lumina KONTAKT 恐惧31 w1 c! \, H0 _! {3 S1 Y% w
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With Symphobia and Symphobia 2, ProjectSAM explored the heavier side of orchestra toi help you thrill directors and audiences around the world. And now, with ProjectSAM Symphobia 3 Lumina, a new story unfolds. + J2 H$ V" Q$ o2 ]6 T# a o
Featuring full orchestra, choir, smaller ensembles and a wide range of guest instruments, Lumina dives into the world of fantasy, 4 q4 ^* i2 e3 o1 ~
mystery and animation, adding depth and delicacy to your musical palette. Based on more recordings than ever before, ' k8 T/ F; Z2 [3 Z; T
this third volume in the Symphobia series is ProjectSAM’s most ambitious release yet.
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4 s& M0 p! y3 W% x( zProjectSAM is well-known for its ensemble recording concept, and Lumina trumps this with even finer arrangements. : S1 V& k6 C p+ U
The warmth and beauty of orchestra and choir performing together has been captured in stunning, playable ensembles. Moreover, 0 Z- v6 g+ C# y" p, u( Z: W6 u
Lumina is packed with superbly orchestrated textures covering the full spectrum of fantasy and mystery.
& G' }8 U; ]/ p3 W1 B0 V! A1 p5 tRefined with grand piano, harp and percussion, these recordings are truly luminous." n# O" q+ W0 Z A+ X) a
6 H2 D1 n1 M' a5 |/ f! s4 cLumina’s solo and guest instruments range from legato woodwinds, such as oboe and clarinet, to a beautifully sampled celtic harp,
/ \0 M+ p5 u- Q4 x9 a# E' q& otin whistle and... a full bell tower! % i! Z1 l, ?8 c0 _
The library also pays homage to the playful world of cartoons with dedicated ensembles and phrases for careful tiptoeing # D) ]3 C: f+ ?1 M; G$ z9 t# i
and tongue-in-cheek suspense.
( @4 ^$ t- w( O; TOf course you will find ProjectSAM's popular DYSTOPIA section, too, with all-new sound design based on Lumina’s samples.
0 ~! g0 Z. T oLumina is a journey of inspiration... as for each note you play, three more will spring to mind.+ c2 L7 p; e, c
, U* V2 i2 A% ^9 W! S" k/ SProjectSAM Symphobia 3 Lumina Features
1 Z' j4 b9 R2 p/ w+ Z& y• Aimed at fantasy, mystery & animation
V; b3 q- n) @% i• Designed for film, TV & video game scoring; L. Y+ k M- L2 J
• Inspiring "Stories" combo instruments, G+ G% o i8 Q: w$ z
• Ensemble recordings (featuring full orchestra & choir)
# n, f e) k( X: T' h• Chamber ensembles (including solo strings & soprano choir)
( W/ I7 o$ j6 z• Legato instruments (including soprano voice)
5 p+ a, F3 z: L* ~9 N( }0 a• Guest instruments (including celtic harp & double bass)
# r$ M0 s* {/ K4 H" _• Genuine concert hall recordings
9 h; W" y# U- X: n- B- p1 {• Real-time mixing of direct, ambient & wide mics
3 a, J0 [" T% N9 y, L0 S& I8 t$ ]• Split sections for selected textures (1.1 update)
3 L \5 W' A( x42 GB compressed audio pool (81 GB uncompressed, includes 1.1 update)
5 q: z1 }6 L: D# L' _Kontakt Player 5 license included& D6 p$ S2 B; t2 v
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